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Hello everyone, I hope you guys can help me out. I am trying to prepare a part for 3d Printing and to save material, I want to create "arches" that support a freeform surface. The issue here is, that I have to make sure that there are no overhangs between the arches, so the upper surfaces of the pillars need to be next to each other at all times. I was hoping to do create a grid of 10 by 10 mm rectangles on top and 5 by 5 mm rectangles on the flat bottom surface of the part and then project the 10x10 mm rectangles onto the surface that is to be supported. With this method I will ensure that there are no gaps on the roof. Unfortunately, i haven't found a working method to connect the upper and lower grid in a fashion, that they respectively create the pillar structure. I also tried making the pillar structure first, duplicating it and then projecting the upper rectangles onto the freeform surface to update the entire thing...no success. My Question is, does anyone have experience with this kind of design and knows an effective way to design this? I would hate to create each pillar individually. Thank you guys in advance and looking forward to figuring out a solution to this.First tries at figuring out the seperate steps
Hello everyone, I would like to export my FE-results in a file-format suitable for 3D-printing. Using a zPrinter, I´d like to illustrate stress-analysis by a real 3-model. Is there anyone who has some experience on that topic? Here are some ideas of (possible) suitable file formats: .wrl (VRML) .obj .ply Thanks in adavance! Best regards, Stefan
Hello, I found evolve to be really good for designing. I am not a designer, but a programmer by profession. I want to use Evolve to create few products and 3D print them. I am facing an issue where I created a model with nurbs and exported as STL. However, when I upload the same STL file to 3D printing services like shapeways and imaterialize, the model looks broken. Here, I am attaching the evo file and also screenshot from shapeways which shows broken model. PS: I have as well uploaded examples given with evolve, like Twist-2.evo and exported as STL file. It worked totally fine in Shapeways. Questions: 1) Is there something missing when I am exporting NURBS based surfaces as STL to 3D Print? 2) If there error is at the Shapeways or such services, I will talk to them as well. But, it will of great help if someone has tried 3D printing from evolve models. Thank you. earring-2.evo
admin1535393700 posted a topic in Altair EvolveIn this month's Tips & Tricks, Darren Chilton discusses the best methods for exporting models as polygonal data for 3D printing in either .stl or .obj file formats. Using view tessellation for on-screen visual feedback while editing the level of detail Using Advance Tessellation tool to create stitched/watertight geometry Understand the parameters that control polygonal data creation If you have a tip or trick you'd like to share, or comments, questions or feedback, please email us at firstname.lastname@example.org. Our team is here to answer your questions and share best practices. Your feedback or tip/trick may make it to our next newsletter -- we'll credit you, too!