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Gnokrojam

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Everything posted by Gnokrojam

  1. Our bolts, nuts, and washers, have part numbers where the letter m is either the second or third character. All of the other characters are numerals. How can I delete *m* collectors? I want to get rid of all of my bolts, nuts, and washers quickly. I do want a chance to review them first and make sure I haven't accidently somehow included a desireable part. Then after the review, delete them all! I am using HM 12.0 on Windows 7 on an HP computer. Thank you. Phil
  2. Tinh, That is exactly what I was looking for. Thank you very much. Phil
  3. I want to be able to change the view so that the plane of the computer monitor screen is parallel to an arbitrary plane of my choosing in the model. I thought there was a function in HyperMesh that did this easily. Did they do away with it? Am I think of some other modeling software? (NO! That can't be it!)8-[ Does anybody remember this feature and or know how to do this quickly and easily? Thank you. Phil
  4. Does anyone know of a collection of macros for simple tasks? I have not done any Tcl/TK programming, but I imagine this is simple for someone who is experienced with it. I am thinking of three things: 1) Rename a body, its cg, and its graphic to have similar names. e.g. bracket, bracketCG, bracketGR. I am thinking in terms of working with a model imported from Pro-E. 2) Delete a body, its cg, and its graphic. This is for cleaning up a model imported from Pro-E. 3) Given two bodies, create a fixed joint between them with the joint origin at a point located between the body cgs. I am a newbie and welcome your comments and suggestions.[-o< Thank you. Phil
  5. I'm trying to learn MotionView. I thought I had cleaned up my geomtry from Pro/E but I have a bunch of nuts and bolts in my MotionView model. It looks like I have to delete the body, graphic, and CG for each individual bolt and nut. Does anyone have an easier way to do this? Thank you. Phil
  6. I'm trying to learn MotionView. I thought I had cleaned up my geomtry from Pro/E but I have a bunch of nuts and bolts in my MotionView model. It looks like I have to delete the body, graphic, and CG for each individual bolt and nut. Does anyone have an easier way to do this? Thank you. Phil
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