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Showing results for tags 'split surf'.
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Hello, I am trying to 3D mesh this model with solid mapping. I have already tried 'toggle edges' and 'trim with surf'. I have also tried to divide the circular plate (top plate) into small pieces by connecting the nodes, however, I was not able to split any surfaces. I am not exactly sure which edges I should toggle and how I should get rid of the narrow surfaces between the rectangular (side) surfaces, to make the model mappable? Thank you, Muge Candogan