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Hello,

 

I am trying to 3D mesh this model with solid mapping.

I have already tried 'toggle edges' and 'trim with surf'. I have also tried to divide the circular plate (top plate) into small pieces by connecting the nodes, however, I was not able to split any surfaces. 

 

I am not exactly sure which edges I should toggle and how I should get rid of the narrow surfaces between the rectangular (side) surfaces, to make the model mappable?

 

Thank you,

 

Muge Candogan

 

1.JPG

3.JPG

4.JPG

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Hello Rahul,

 

Thank you very much for your quick response.

 

I am trying to create hex elements with solid mapping. Since the geometry is complex, would there be an easier way to mesh that you recommend?

I am also sharing the hm. file to your dropbox.

 

Thank you very much,

 

Muge Candogan 

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thanks for sharing files.Hex mesh with solidmap is all about how you are splitting model to get mappable volume.to me also it seems complex.PFA screenshot for same.Will check & let you know my finding on this model.

complexity.JPG

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