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Polynurbs redesign

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I'm trying to use the useful tool PolyNURBS of Inspire to redesign the object after the analysis.

I have some trouble with the cyclic symmetry that I have to follow,  the complex connections in the middle and the fixing with the external cylinders.

Do you have some suggestions to follow in this particular step?
Does exist some tool to use? 


Each time I try to edit the polynurbs the program gives me the error

"The following part contains self-intersecting geometry. Use the PolyNURBS to fix the geometry."


Thank you very much for the support





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This should not be much of an issue if you make smaller PolyNURBS block and use the bridge tool in PolyNURBS. You should take care that the blocks are not intersecting. Please refer to the online help by pressing F1 while hovering over the PolyNURBS tool icon to get a better idea on how to use the tool.

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