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Engine as RBE2 elements

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I am modeling the engine of our frame as a rigid element. I thought of creating RBE2 elements linking the 4 nodes (see the image) :

- "calculate node" as independant

- "multiple nodes" (selecting the 4 nodes) as dependant

Of what I understand, the 4 nodes will now be fixed from one another, like a rigid plane. 

Is there another method ?




I also thought of another option : creating a rigid 2D plane. I don't know what would be different... But if you could explain how I can create one with these 4 nodes, it would greatly help.




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